Navigating – Creating a Fly To
This example shows how to fly to a specific position on the terrain. This example uses the ICreator80 (CreatePosition) and INavigate80 (FlyTo) methods.
private void FlyTo (object sender, EventArgs e)
{
try
{
var SGWorld = new SGWorld80();
// x,y,height, height type, yaw, pitch, roll, distance
var newYork = SGWorld.Creator.CreatePosition(-80, 40.717167, 1000, AltitudeTypeCode.ATC_TERRAIN_RELATIVE, 0, -45, 0, 0);
// x,y,height, height type, yaw, pitch, roll, distance
var losAngeles = SGWorld.Creator.CreatePosition(-118.25, 34.05, 1000, AltitudeTypeCode.ATC_TERRAIN_RELATIVE, 0, -45, 0, 0);
if (_evenCall)
{
MessageBox.Show("Click ok to fly to New York city");
SGWorld.Navigate.FlyTo(newYork, ActionCode.AC_FLYTO);
}
else
{
MessageBox.Show("Click ok to fly to Los Angeles");
SGWorld.Navigate.FlyTo(losAngeles, ActionCode.AC_FLYTO);
}
_evenCall = !_evenCall;
}
catch (Exception ex)
{
MessageBox.Show("Unexpected error: " + ex.Message);
}
}